andycute70
New Member
Anyone got v0.12.0b164 and OBS v29 working?
.151 works.Anyone got v0.12.0b164 and OBS v29 working?
As it is right now, stronger monetization appears to be the only way forward. Purely from a funding standpoint, StreamFX doesn't even generate enough for two full work days per month. So most of my project-dedicated free time is spent on projects that do full more than that - and the rest of the day is spent on my job and relaxing.Got to say I used to run a site that had a giant amount of free and well-used resources. It cost thousands to run but I still got complaints. I stopped that. You can't win.
It gave me a little more sympathy for the likes of fb, reddit etc. where the easiest way is just to silently monetise you (to your own detriment but users are proven not to care, so win-win for the big boys I s'pose). Track-and-monetize, track-and-monetize...
obs 29.0.0 (64bit)Anyone got v0.12.0b164 and OBS v29 working?
I regret releasing StreamFX to the public a lot lately, should have kept it to friends and family only. Might have met less people, but most (>90%) of the encounters lately are just people messaging me for help with StreamFX anyway...
Personally, I have been using the StreamFX beta versions and had few major issues. The b164 version is very stable and works well, but currently doesn't support OBS 29's final release (although it does support the OBS 29 beta versions). Previous versions of the beta work well with OBS 28 imo, with the only issue I've noticed on 154 really being that in conjunction with Move Transition, hiding a transformed source will remove said transformations, but I don't think this was an issue in the version before and it was fixed in 164 too. Maybe try it out on a separate install of OBS 28 and see how stable you find it first, then you can assess based on that what your thoughts are?Hi,
Sorry if this has been asked previously...but seeing as version 11.1 is the latest stable build...and that prohibits using newer versions of OBS, I'm stuck at OBS 27.2.4. This seems to be stopping me from using a couple of plugins from the Stream Deck app that require OBS 28 and the in-built websocket implementation.
I'm interested in knowing how stable or unstable the newer releases of StreamFX are?
I use Source Mirror a lot as well as a couple of the other effects here and there
Thanks
Hello, just registered to say I love StreamFX, and would have no hesitation purchasing some sort of license or donating regularly through Patreon etc. to support the continued development of the project. It's one of the best plugins for OBS and absolutely essential to me and many other creators workflow.As it is right now, stronger monetization appears to be the only way forward. Purely from a funding standpoint, StreamFX doesn't even generate enough for two full work days per month. So most of my project-dedicated free time is spent on projects that do full more than that - and the rest of the day is spent on my job and relaxing.
I regret releasing StreamFX to the public a lot lately, should have kept it to friends and family only. Might have met less people, but most (>90%) of the encounters lately are just people messaging me for help with StreamFX anyway...
Have you tried using Clone Source by Exeldro instead of Source Mirror? Might help you.Hi,
Sorry if this has been asked previously...but seeing as version 11.1 is the latest stable build...and that prohibits using newer versions of OBS, I'm stuck at OBS 27.2.4. This seems to be stopping me from using a couple of plugins from the Stream Deck app that require OBS 28 and the in-built websocket implementation.
I'm interested in knowing how stable or unstable the newer releases of StreamFX are?
I use Source Mirror a lot as well as a couple of the other effects here and there
Thanks
Same. I think the installers were removed to move toward monetization?Can anyone point me to this download: StreamFX 0.12.0 Alpha 151 to test it?
For any reason, today i just can find sourcode downloads at all versions.
Such a model is not viable without other sources of monetization, and is unlikely to work with open source projects. It would require every StreamFX user to "purchase a license", which, as you can already see, is not going to happen.I think many people are tired of the “(financial) death by a thousand cuts” that is the subscription model but a one off purchase per major version number would be absolutely fine by me.