Can you do things in a different order? Blur first, then stinger, then unblur, all explicitly in Adv. SS and not automatically by something else?Is there a way to force Advanced Scene Switcher to apply changes while stinger happens ?
So right now for me it looks like this (I have same source, with some blur on it that's enabled and disabled depending on scene using Advanced Switcher), I'm sitting on a non blur scene, when I switch scene 3 second Stinger hits, but instead of enabling blur filter underneath the stinge Advanced Switcher enables blur and all changes for that matter only when stinger is finished. Any way around it so that it would be all subtle under the stinger ?
It's a similar mentality to the solution of, "How can I make it respond to X," being to actually have it respond to the *trigger* of X, and then have it do both X and its response.