Stream on AMD RX 580 8Gb, on a video card in OBS. Good afternoon, everyone. I am interested in live broadcasts on Youtube, need help setting up OBS. I will write briefly and want to explain that I understand English poorly, do not speak it, and will use a translator. Hello from Russia by the way!)
My PC: I5 3470, AMD RX 580 8Gb, 2x8gb RAM AMD, SSD, HDD.
I can record videos and even very well, but live broadcasts for me the last 4 months is a whole headache. Of course, I broadcast computer games on OBS. I am interested in nastryoka OBS on AMD codec, I honestly admit I spent a whole series of tests, different settings of the codec, I realized that I did not understand anything about it and I need help. I broadcast at 1080, 60fps.
Faced a number of questions and problems related to streaming on the AMD video card and my video card in particular, I am interested to understand and get an answer friends, I will be glad to your help. As I became aware of AMD codec to put it mildly strange and much inferior to Nvidia (NVEC), in General, streaming on OBS to put it mildly spontaneous and requires a very flexible configuration for a specific task, but this is my opinion. It was also very strange for me that OBS in some cases loses out to its counterparts, brothers in the shop. Back to streaming. I stream various games, games where there are a lot of active scenes, modern games and shooters in particular. These are the main problems I faced:
1) Very strong pixelation of the image. I conducted a number of tests and was surprised that the broadcast in CBR at 50,000 bitrate is worse than 15 - 19000 bitrate on other codecs. In General, it is strange, but I even streamed at 100,000 without any special drawdowns, when on H264 or QH264, THE nvec bitrate would be significantly lower. The picture is nice, but still 100,000 is not enough. Karl, 100,000 bitrate, it's not enough for me!
2) the delay Follows from the first point. A very high posterior, very gigantic. if you stream at a low bit rate, everything is not bad, but it is worth putting a good picture on the screen, as there is a delay of tens of minutes. So there were tests in 30, 40, 60, 70 and so up to 100K bitrate, the delay increases proportionally. Even with an acceptable 20 - 30K bit rate, the delay is a couple of tens of minutes. I understand everything, but I don't understand this. With fine settings for fine encoding of the delay Level, it did not help much, or the stream fell off. Apparently the stream was falling off from the encoder overload. With a delay of 15, 20, 40 minutes, all the magic of direct trasnlation is lost. Conversations with the audience in the chat are out of the question. Also, the problem is that the image is uploaded to YouTube in portions of several frames or micro-fragments for 2-3 minutes, it is impossible for viewers to watch, I received a lot of complaints. They write: the stream is slowing down; the stream is dead; it is impossible to Watch.
4) Spontaneity. Of course, for a live broadcast of a modern game, everything depends on the game itself, on computer components, I understand perfectly. Sometimes when streaming New or completely not new games, I face the problem that the same safe, stable and accurate settings are not suitable and the traslation can behave as you like and most often the broadcast is overloaded. In one moment, everything dies. Only the launch of a new broadcast helps, but the ritual around OBS continues.
There are still points, but they are secondary, while this is the most important.
If someone wants to watch, I can start the broadcast and you can watch it, if you have an hour. You know, a 20-minute delay is great. I haven't been sleeping well for the last week.I've been spending a lot of time on OBS tests, so I hope they can help me in this community.
Please help clearly, clearly, you can with pictures)) Remember, I don't know English very well. Please help not only with suggestions, but also provide a preset on OBS for streaming. I'll consider your options.
My PC: I5 3470, AMD RX 580 8Gb, 2x8gb RAM AMD, SSD, HDD.
I can record videos and even very well, but live broadcasts for me the last 4 months is a whole headache. Of course, I broadcast computer games on OBS. I am interested in nastryoka OBS on AMD codec, I honestly admit I spent a whole series of tests, different settings of the codec, I realized that I did not understand anything about it and I need help. I broadcast at 1080, 60fps.
Faced a number of questions and problems related to streaming on the AMD video card and my video card in particular, I am interested to understand and get an answer friends, I will be glad to your help. As I became aware of AMD codec to put it mildly strange and much inferior to Nvidia (NVEC), in General, streaming on OBS to put it mildly spontaneous and requires a very flexible configuration for a specific task, but this is my opinion. It was also very strange for me that OBS in some cases loses out to its counterparts, brothers in the shop. Back to streaming. I stream various games, games where there are a lot of active scenes, modern games and shooters in particular. These are the main problems I faced:
1) Very strong pixelation of the image. I conducted a number of tests and was surprised that the broadcast in CBR at 50,000 bitrate is worse than 15 - 19000 bitrate on other codecs. In General, it is strange, but I even streamed at 100,000 without any special drawdowns, when on H264 or QH264, THE nvec bitrate would be significantly lower. The picture is nice, but still 100,000 is not enough. Karl, 100,000 bitrate, it's not enough for me!
2) the delay Follows from the first point. A very high posterior, very gigantic. if you stream at a low bit rate, everything is not bad, but it is worth putting a good picture on the screen, as there is a delay of tens of minutes. So there were tests in 30, 40, 60, 70 and so up to 100K bitrate, the delay increases proportionally. Even with an acceptable 20 - 30K bit rate, the delay is a couple of tens of minutes. I understand everything, but I don't understand this. With fine settings for fine encoding of the delay Level, it did not help much, or the stream fell off. Apparently the stream was falling off from the encoder overload. With a delay of 15, 20, 40 minutes, all the magic of direct trasnlation is lost. Conversations with the audience in the chat are out of the question. Also, the problem is that the image is uploaded to YouTube in portions of several frames or micro-fragments for 2-3 minutes, it is impossible for viewers to watch, I received a lot of complaints. They write: the stream is slowing down; the stream is dead; it is impossible to Watch.
4) Spontaneity. Of course, for a live broadcast of a modern game, everything depends on the game itself, on computer components, I understand perfectly. Sometimes when streaming New or completely not new games, I face the problem that the same safe, stable and accurate settings are not suitable and the traslation can behave as you like and most often the broadcast is overloaded. In one moment, everything dies. Only the launch of a new broadcast helps, but the ritual around OBS continues.
There are still points, but they are secondary, while this is the most important.
If someone wants to watch, I can start the broadcast and you can watch it, if you have an hour. You know, a 20-minute delay is great. I haven't been sleeping well for the last week.I've been spending a lot of time on OBS tests, so I hope they can help me in this community.
Please help clearly, clearly, you can with pictures)) Remember, I don't know English very well. Please help not only with suggestions, but also provide a preset on OBS for streaming. I'll consider your options.