It depends on codec and number of audio/video tracks.
General calculations are begins from the question "how lossless" is your final footage is. If it is 4:2:0 chroma and TV range video then it is about twice less than 4:4:4 chroma and PC range video. How many bits in each channel (8, 10, 16 etc)? How many bits, channels, sampling rate in audio?
Uncompressed numbers
Video:
{1920(width) x 1080(height) x 8(bits, R) +
1920(width) x 1080(height) x 8(bits, G) +
1920(width) x 1080(height) x 8(bits, B)} x 60(fps) = 2 985 984 000 bit/s = ~356 MiByte/s (RGB video), ~1.22 TiByte/hour
or
{1920(width) x 1080(height) x 8(bits, Y) +
960(width/2) x 540(height/2) x 8(bits, U) +
960(width/2) x 540(height/2) x 8(bits, V)} x 60(fps) = 1 492 992 000 bit/s = ~178 MiByte/s (YUV video, 4:2:0), ~0.61 TiByte/hour
Audio:
48000(Hz, sample rate) x 2 (channels) * 16 (bit per channel) = 1 536 000 bit/s = ~0.18 MiByte/s (1 track), ~0.00063 TiByte/hour
48000(Hz, sample rate) x 2 (channels) * 32 (bit per channel) = 3 072 000 bit/s = ~0.37 MiByte/s (1 track), ~0.00126 TiByte/hour
Compression ratio of the encoder can be from 2 to
some huge number that depends on encoder and footage itself, so there you don't see right numbers in any threads on the forum and anywhere.
See also:
Please note: if your goal is to produce visually lossless, high quality video, this isn't the place. With this, you'd be spending approximately 1932 gigabytes for 1 hour of recording at 1080p 60fps rawvideo (~4294967 Kbps). This has been...
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