Some info I found on the GL error. Something went wrong/invalid operation. You're going to need to troubleshoot it. One suggestion was to create a new Scene Collection.
Okay since the arrival of that bloody update I can't stream some of my games properly anymore... By that I mean that I always managed to find a mix of settings that allowed me to stream at a solid 60 FPS Unfortunately given I didn't backup the logs of the previous state of things you'll have...
obsproject.com
Recording now, not streaming. Try
00:46:31.737: rate_control: CBR >CQP
00:46:31.737: bitrate: 2500
00:46:31.737: cqp: 20 > 15-20
00:46:31.737: keyint: 250 > 2 Seconds
00:46:31.737: preset: balanced
00:46:31.737: profile: high
00:46:31.737: b-frames: 0
00:46:31.737: width: 1360
00:46:31.737: height: 768
00:46:31.737: params: (none)
00:46:31.745: [game-capture: 'Game Capture'] attempting to hook process: gzdoom.exe
00:46:31.756: ---------------------------------
00:46:31.756: [FFmpeg aac encoder: 'Track1'] bitrate: 160, channels: 2, channel_layout: stereo
00:46:31.756:
00:46:31.787: ==== Recording Start ===============================================
00:46:31.787: [ffmpeg muxer: 'adv_file_output'] Writing file 'C:/Users/franc/Videos/2024-11-02 00-46-31.mkv'...
00:46:32.861: [game-capture: 'Game Capture'] capture stopped
00:46:35.762: [game-capture: 'Game Capture'] attempting to hook process: gzdoom.exe
00:46:35.778: [game-capture: 'Game Capture'] capture stopped
00:46:39.778: [game-capture: 'Game Capture'] attempting to hook process: gzdoom.exe
00:46:39.800: [game-capture: 'Game Capture'] gl shared texture capture successful
00:46:39.811: [game-capture: 'Game Capture'] shared texture capture successful
00:46:39.811: [win-wasapi: 'Game Capture (Audio)'] update settings:
00:46:39.811: executable: gzdoom.exe
00:46:39.811: title: Hell Beneath - The Ultimate DOOM
00:46:39.811: class: MainWindow
00:46:39.811: priority: 0
00:46:40.651: WASAPI: Device '[VIRTUAL_AUDIO_DEVICE_PROCESS_LOOPBACK]' [48000 Hz] initialized (source: Game Capture (Audio))
00:46:40.660: Device '[VIRTUAL_AUDIO_DEVICE_PROCESS_LOOPBACK]' invalidated. Retrying (source: Game Capture (Audio))
00:46:40.661: WASAPI: Device '[VIRTUAL_AUDIO_DEVICE_PROCESS_LOOPBACK]' [48000 Hz] initialized (source: Game Capture (Audio))
00:50:56.134: [ffmpeg muxer: 'adv_file_output'] Output of file 'C:/Users/franc/Videos/2024-11-02 00-46-31.mkv' stopped
00:50:56.134: Output 'adv_file_output': stopping
00:50:56.134: Output 'adv_file_output': Total frames output: 15849
00:50:56.134: Output 'adv_file_output': Total drawn frames: 15857 (15861 attempted)
00:50:56.134: Output 'adv_file_output': Number of lagged frames due to rendering lag/stalls: 4 (0.0%)
00:50:56.135: ==== Recording Stop ================================================
00:50:56.135: Video stopped, number of skipped frames due to encoding lag: 4/15859 (0.0%)