Hi There,
As per title, I can't figure out why only using the "game capture" source in a scene crashes my USB devices and lags out my system.
Using the "display capture" source works just fine.
This happens with multiple game applications, have run through so many of the basic troubleshooting and updates, FAQs etc.
Was hoping these logs could point someone in the right direction:
https://obsproject.com/logs/KkkltAoHi5tGXtVW
I really appreciate any assistance.
-Thanks
As per title, I can't figure out why only using the "game capture" source in a scene crashes my USB devices and lags out my system.
Using the "display capture" source works just fine.
This happens with multiple game applications, have run through so many of the basic troubleshooting and updates, FAQs etc.
Was hoping these logs could point someone in the right direction:
https://obsproject.com/logs/KkkltAoHi5tGXtVW
I really appreciate any assistance.
-Thanks