This issue has been going on for about a month now off and on and I'm not sure what's causing it. I haven't changed anything in OBS or my hardware or Windows. I've been streaming with OBS Studio for about 3 years now and never ran into an issue like this before. Everything is up-to-date as well.
The problem: Basically when I'm live, my audio device randomly changes from my VT-4 (microphone and headset) to my external desktop speakers, making OBS drop my microphone input and desktop audio for a few seconds, but then (without touching anything) it will go back to using my intended audio devices again.
Either Windows or OBS is losing the primary audio device (in this case, my VT-4) and then finding it again after a few seconds. Whenever this happens, it messes up a lot of my audio elements in OBS, including desktop audio, my mic and everything else that relies on audio, then it all comes back without me touching anything while some elements remain broken (like scene transition sounds, etc). From the viewer's perspective, all of my audio is completely muted to them while this happens and leaves things broken for me in OBS until I fix them manually once the VT-4 is detected again.
I can rule out hardware as the problem because it never does this when I'm capturing certain games for 10+ hours and it never cuts off when I'm not using OBS either. So the hardware is all fine. I believe something is happening within OBS that makes the audio change, crash or bug out or something breifly.
Can someone help me understand why this is happening and how to fix it? There are no discernable triggers for it that I can see and it's happened across several games, but it never happens with other games (like it's never done this with Overwatch or Valorant ever, but it HAS done it with No Man's Sky, Hades and Dead By Daylight for example).
Here's the lastest log where it occured during Hades (I think it happened randomly at least 2-3 times during the early half of my stream): https://obsproject.com/logs/2wrSqwrUe_ujO55p
The problem: Basically when I'm live, my audio device randomly changes from my VT-4 (microphone and headset) to my external desktop speakers, making OBS drop my microphone input and desktop audio for a few seconds, but then (without touching anything) it will go back to using my intended audio devices again.
Either Windows or OBS is losing the primary audio device (in this case, my VT-4) and then finding it again after a few seconds. Whenever this happens, it messes up a lot of my audio elements in OBS, including desktop audio, my mic and everything else that relies on audio, then it all comes back without me touching anything while some elements remain broken (like scene transition sounds, etc). From the viewer's perspective, all of my audio is completely muted to them while this happens and leaves things broken for me in OBS until I fix them manually once the VT-4 is detected again.
I can rule out hardware as the problem because it never does this when I'm capturing certain games for 10+ hours and it never cuts off when I'm not using OBS either. So the hardware is all fine. I believe something is happening within OBS that makes the audio change, crash or bug out or something breifly.
Can someone help me understand why this is happening and how to fix it? There are no discernable triggers for it that I can see and it's happened across several games, but it never happens with other games (like it's never done this with Overwatch or Valorant ever, but it HAS done it with No Man's Sky, Hades and Dead By Daylight for example).
Here's the lastest log where it occured during Hades (I think it happened randomly at least 2-3 times during the early half of my stream): https://obsproject.com/logs/2wrSqwrUe_ujO55p