Greetings!
I recently created a plugin that adds some transitions with complex shaders. It took a lot of time and creativity, so I am hesitant to release these shaders for free. I would like to monetize them, even if it's just a small amount.
Monetizing would also enable me to allocate time to create other effects to use with the plugin, which I would love to do. However, I cannot invest much more time if it does not bring any income :-(
I understand that OBS Studio is licensed under GPL-2, which means that I cannot release the plugin under a proprietary license. Therefore, I am willing to release the plugin under the GPL-2 license. This would allow others to create their shaders if they wish to do so.
My question is, how can I create a plugin that is compliant with GPL-2 while still allowing me to sell the shaders? Do the shaders need to be GPL-compliant as well? Technically, they do not use any code from OBS itself and can exist outside of it.
Thank you in advance for any clarifications!
I recently created a plugin that adds some transitions with complex shaders. It took a lot of time and creativity, so I am hesitant to release these shaders for free. I would like to monetize them, even if it's just a small amount.
Monetizing would also enable me to allocate time to create other effects to use with the plugin, which I would love to do. However, I cannot invest much more time if it does not bring any income :-(
I understand that OBS Studio is licensed under GPL-2, which means that I cannot release the plugin under a proprietary license. Therefore, I am willing to release the plugin under the GPL-2 license. This would allow others to create their shaders if they wish to do so.
My question is, how can I create a plugin that is compliant with GPL-2 while still allowing me to sell the shaders? Do the shaders need to be GPL-compliant as well? Technically, they do not use any code from OBS itself and can exist outside of it.
Thank you in advance for any clarifications!