DavidHogins
New Member
I've been noticing something really weird, i tend to record my display instead of a specific proccess, and when doing so, the 3D usage of the GPU stays at 21% and Video encoder at 60%.
But then, when playing games, the video encoder goes wayy down and the 3D usage understandably goes up (elden ring in this case), but it doesnt go up to a significant amount when compared to the almost "idle" state of recording the desktop.
But then, with OBS disabled i get essentially the same 3D usage from elden ring, in the same area
And then finally, on desktop, without OBS replay buffer i get no usage on the GPU at all
.
Is this all common or there might be something wrong? Should i be looking out for something?
This is the scene i was using when taking the screenshots
But then, when playing games, the video encoder goes wayy down and the 3D usage understandably goes up (elden ring in this case), but it doesnt go up to a significant amount when compared to the almost "idle" state of recording the desktop.
But then, with OBS disabled i get essentially the same 3D usage from elden ring, in the same area
And then finally, on desktop, without OBS replay buffer i get no usage on the GPU at all
Is this all common or there might be something wrong? Should i be looking out for something?
This is the scene i was using when taking the screenshots