I've been noticing that I've been getting some render lag in my recent recordings without even knowing what render lag was. Odd thing though is that it only seems to happen in areas where there are small rooms and fast paced action. In the video here I have an example of both of these happening. Render lag also seems to appear in non-pre-rendered cutscenes as well. I originally thought it had to do with bitrate, which is why its cranked up so high as seen in the text document (this laptop can take it). Game doesn't lag, but the footage does. I even go out of the room after the fight to show that the frames are stable, and the second I walk back into the small room is when it starts getting a little choppy again. V-sync has been tested on/off in separate recordings and the game is running at 60FPS. Nothing necessarily too bad but if I'm going to be using OBS I wouldn't want this appearing in all of my recordings. This is not the only game that this has happened with.