I ran across this thread on reddit, & managed to duplicate it with the following:
1-run Valorant in full screen exclusive mode (Disable full screen optimization) "or don't tested with it enabled no difference"
2-Add a game capture source, specific window capture, select valorant, default setting but with Allow transparency turned on
the result was the same with only the HUD & parts of the scene that it's drawn on being visible while the rest is black:
I want to replicate the same behavior in a small capture code I'm writing but idk which capturing method is obs using in this case with that settings, & what does allow transparency do exactly that results in the hud elements being the only thing captured, I can at least exclude it using Windows.Graphics.Capture method since it's incapable of capturing true FSE apps "which isn't a requirement, as mentioned above", & if this is done through hooking D3D is it possible to do it without hooking it since that will probably trigger Vanguard for my capturing app (I've no idea what obs's anti cheat compatibility hook is "or is implemented" exactly & no idea if I can code the same for my program or if it involves some sort of signed library or whatever)
1-run Valorant in full screen exclusive mode (Disable full screen optimization) "or don't tested with it enabled no difference"
2-Add a game capture source, specific window capture, select valorant, default setting but with Allow transparency turned on
the result was the same with only the HUD & parts of the scene that it's drawn on being visible while the rest is black:
I want to replicate the same behavior in a small capture code I'm writing but idk which capturing method is obs using in this case with that settings, & what does allow transparency do exactly that results in the hud elements being the only thing captured, I can at least exclude it using Windows.Graphics.Capture method since it's incapable of capturing true FSE apps "which isn't a requirement, as mentioned above", & if this is done through hooking D3D is it possible to do it without hooking it since that will probably trigger Vanguard for my capturing app (I've no idea what obs's anti cheat compatibility hook is "or is implemented" exactly & no idea if I can code the same for my program or if it involves some sort of signed library or whatever)