You've set your capture device and your monitoring device to be the same. You shouldn't do that-- it doesn't matter as long as you keep all devices on all tracks set to "monitor off" but at least in theory, the monitor device should not be your default device.
You shouldn't need filters to get decent audio. Check in your Windows Sound control panel, and make sure everything is set to the same sample rate as you've set in OBS (in your case, 48khz) and also turn off windows ducking, because that will make the desktop audio quieter when you use your microphone.
For slightly better quality of recorded audio you can install the AAC encoder:
https://obsproject.com/forum/resources/obs-studio-enable-coreaudio-aac-encoder-windows.220/
I was able to get the AAC Encoder, recorded video still sounds... Muffled, to say the least. I set everything to 48khz in the Sound Settings, and disabled the ducking. I went back and forth between the Monitor being the headset and the Realtek Speakers on the computer and didn't notice much of a difference.
I appreciate your help, is there anything else you can think of as a last-ditch effort?
also, here is the most recent log if you need it
08:45:45.824: CPU Name: Intel(R) Core(TM) i7-6500U CPU @ 2.50GHz
08:45:45.824: CPU Speed: 2592MHz
08:45:45.824: Physical Cores: 2, Logical Cores: 4
08:45:45.824: Physical Memory: 12177MB Total, 6171MB Free
08:45:45.824: Windows Version: 10.0 Build 18362 (revision: 295; 64-bit)
08:45:45.824: Running as administrator: true
08:45:45.824: Aero is Enabled (Aero is always on for windows 8 and above)
08:45:45.825: Windows 10 Gaming Features:
08:45:45.825: Game DVR: On
08:45:45.826: Sec. Software Status:
08:45:45.828: Windows Defender Antivirus: enabled (AV)
08:45:45.828: Windows Firewall: enabled (FW)
08:45:45.829: Current Date/Time: 2019-09-06, 08:45:45
08:45:45.829: Browser Hardware Acceleration: true
08:45:45.829: Portable mode: false
08:45:46.286: OBS 23.2.1 (64-bit, windows)
08:45:46.286: ---------------------------------
08:45:46.304: ---------------------------------
08:45:46.304: audio settings reset:
08:45:46.304: samples per sec: 48000
08:45:46.304: speakers: 2
08:45:46.305: ---------------------------------
08:45:46.305: Initializing D3D11...
08:45:46.305: Available Video Adapters:
08:45:46.314: Adapter 0: NVIDIA GeForce 940MX
08:45:46.314: Dedicated VRAM: 2107703296
08:45:46.314: Shared VRAM: 2089762816
08:45:46.314: output 0: pos={0, 0}, size={1366, 768}, attached=true
08:45:46.314: Adapter 1: Intel(R) HD Graphics 520
08:45:46.314: Dedicated VRAM: 134217728
08:45:46.314: Shared VRAM: 2089762816
08:45:46.320: Loading up D3D11 on adapter NVIDIA GeForce 940MX (0)
08:45:46.366: D3D11 loaded successfully, feature level used: 45056
08:45:47.693: ---------------------------------
08:45:47.693: video settings reset:
08:45:47.693: base resolution: 1366x768
08:45:47.693: output resolution: 816x460
08:45:47.693: downscale filter: Bicubic
08:45:47.693: fps: 24000/1001
08:45:47.693: format: NV12
08:45:47.693: YUV mode: 601/Full
08:45:47.694: NV12 texture support enabled
08:45:47.696: Audio monitoring device:
08:45:47.696: name: Speakers (Logitech G633 Gaming Headset)
08:45:47.696: id: {0.0.0.00000000}.{f11c07a6-9438-4f8a-b462-a993ee195f7f}
08:45:47.697: ---------------------------------
08:45:47.705: [CoreAudio encoder]: Adding CoreAudio AAC encoder
08:45:47.706: Failed to load 'en-US' text for module: 'decklink-ouput-ui.dll'
08:45:47.846: [AMF] AMF Test failed due to one or more errors.
08:45:47.846: Failed to initialize module 'enc-amf.dll'
08:45:47.859: Module '../../obs-plugins/64bit/libEGL.dll' not loaded
08:45:47.861: [obs-browser]: Version 2.4.0
08:45:47.882: Couldn't find VLC installation, VLC video source disabled
08:45:47.888: No blackmagic support
08:45:47.894: ---------------------------------
08:45:47.894: Loaded Modules:
08:45:47.894: win-wasapi.dll
08:45:47.894: win-mf.dll
08:45:47.894: win-dshow.dll
08:45:47.894: win-decklink.dll
08:45:47.894: win-capture.dll
08:45:47.894: vlc-video.dll
08:45:47.894: text-freetype2.dll
08:45:47.894: rtmp-services.dll
08:45:47.894: obs-x264.dll
08:45:47.894: obs-vst.dll
08:45:47.894: obs-transitions.dll
08:45:47.894: obs-text.dll
08:45:47.894: obs-qsv11.dll
08:45:47.894: obs-outputs.dll
08:45:47.894: obs-filters.dll
08:45:47.894: obs-ffmpeg.dll
08:45:47.894: obs-browser.dll
08:45:47.894: image-source.dll
08:45:47.894: frontend-tools.dll
08:45:47.894: enc-amf.dll
08:45:47.894: decklink-ouput-ui.dll
08:45:47.894: coreaudio-encoder.dll
08:45:47.894: ---------------------------------
08:45:47.894: ==== Startup complete ===============================================
08:45:47.906: Service '' not found
08:45:47.910: All scene data cleared
08:45:47.910: ------------------------------------------------
08:45:47.976: WASAPI: Device 'Speakers (Logitech G633 Gaming Headset)' initialized
08:45:48.013: WASAPI: Device 'Microphone (Logitech G633 Gaming Headset)' initialized
08:45:48.059: adding 42 milliseconds of audio buffering, total audio buffering is now 42 milliseconds (source: Mic/Aux)
08:45:48.059:
08:45:48.338: Switched to scene 'Scene'
08:45:48.339: [game-capture: 'Game Capture'] attempting to hook process: insurgency_x64.exe
08:45:48.341: ------------------------------------------------
08:45:48.341: Loaded scenes:
08:45:48.341: - scene 'Scene':
08:45:48.341: - source: 'Game Capture' (game_capture)
08:45:48.341: ------------------------------------------------
08:45:48.368: [game-capture: 'Game Capture'] capture stopped
08:45:50.325: [game-capture: 'Game Capture'] attempting to hook process: insurgency_x64.exe
08:45:50.366: [game-capture: 'Game Capture'] capture stopped
08:45:52.326: [game-capture: 'Game Capture'] attempting to hook process: insurgency_x64.exe
08:45:52.368: [game-capture: 'Game Capture'] capture stopped
08:45:54.328: [game-capture: 'Game Capture'] attempting to hook process: insurgency_x64.exe
08:45:54.370: [game-capture: 'Game Capture'] capture stopped
08:45:56.330: [game-capture: 'Game Capture'] attempting to hook process: insurgency_x64.exe
08:45:56.372: [game-capture: 'Game Capture'] capture stopped
08:45:58.333: [game-capture: 'Game Capture'] attempting to hook process: insurgency_x64.exe
08:45:58.374: [game-capture: 'Game Capture'] capture stopped