Lose fps when inserting game in obs

Drogi

New Member
Dear friends, all right with you?

I have a deadlock in my transmissions through obs studio.

I recently ran into a problem. When I add the game scene it loses some frames (however, it doesn't affect the livestream)... so far so good correct? because the obs extracts a little bit of the hardware to make the transmission.

But that's my doubt... When I change the scene to one that doesn't have the game added, the game on my screen stops having that loss. such as Elden Ring:

With scene selected: average of 48~57 FPS

Without the selected scene, it remains at 60 FPS without drops

Okay, you might think it could be the game's settings... but... no. Regardless of the selected setting, whether low, medium or high, the result is the same.

(Except that none of the tests used ray tracing).

Here comes the question... "ah, but it could be the video card performing the encoding". Well, I also carried out the test of adding a second video card to only carry out the encoding of the video generated for the obs... GTX 1070 to perform this test.

Good friends... here is my question and a request for help.

If you can help me solve this problem or any explanation for this problem. I am deeply grateful.


Thanks.


Sincerely DROGI :)


PS: Follow the PC configuration

Processor: Ryzen 73800x

Video card: RTX 3070 ti 8gb (GTX 1070 8gb Used for encoding tests)

RAM memory: 32gb 3000Mhz

Motherboard: B550-F

PSU: 850W
 
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